A comparison between the impacts of lecture and game based teaching on moral sensitivity among nursing students

  • Tayebe Jalali M.Sc. Department of Medical-Surgical Nursing, School of Nursing and Midwifery, Geriatric Care Research Center, Rafsanjan University of Medical Sciences, Rafsanjan, Iran.
  • Azam Heidarzadeh M.Sc. Department of Medical-Surgical Nursing, School of Nursing and Midwifery, Geriatric Care Research Center, Rafsanjan University of Medical Sciences, Rafsanjan, Iran.
  • Ali Ansari M.Sc. Department of Psychiatric and Mental Health Nursing, School of Nursing and Midwifery, Social Determinants of Health Research Center, Rafsanjan University of Medical Sciences, Rafsanjan, Iran.
  • Mohadeseh Motamed-Jahromi Assistant Professor, Department of Public Health, School of Health, Fasa University of Medical Sciences, Fasa, Iran.
  • Mina Mobasher Associate Professor, Department of Medical Ethics and History of Medicine, School of Persian Medicine, Kerman University of Medical Sciences, Kerman, Iran.
  • Mohammad Parvaresh Masoud Assistant Professor, Department of Emergency Medicine, Paramedical Faculty, Qom University of Medical Sciences, Qom, Iran.
Keywords: Ethics education; Moral sensitivity; Game-based learning; Lecture-based learning; Nursing student.

Abstract

Effective educational strategies are crucial for developing moral sensitivity in nursing students. Traditional lecture-based methods may lack engagement, prompting the exploration of game-based approaches. This study compares the impacts of game-based and lecture-based teaching on nursing students' moral sensitivity.In this quasi-experimental study, 46 fourth-semester nursing students from Rafsanjan University of Medical Sciences participated. The control group received traditional lectures, while the intervention group engaged in game-based learning focused on moral scenarios in eight 90-minute sessions.Of the initial 46 students, 42 completed the study. Both groups had similar demographics. Post-intervention, the game-based group showed a statistically significant increase in total moral sensitivity scores (P = 0.017). Additionally, they scored higher in “experience of ethical problems and conflicts” (P = 0.044) and in “sincerity and benevolence” (P = 0.007) compared to the lecture group.  It was concluded that game-based teaching methods significantly enhance moral sensitivity among nursing students compared to traditional lectures, particularly in areas related to ethical conflicts and benevolence. Future research should focus on the long-term effects and integration of game-based learning in nursing education.

Published
2025-05-13
Section
Articles